AUDIO CUE
An audio cue is created by dragging an audio asset into a layer on a timeline. The cue shows the name of the used asset and a rendered waveform representing the audio signal level in the audio cue.
By right-clicking on the cue a context menu is opened and cue effects like Fade In , Fade Out or Volume can be applied to the cue.
In the CHANNEL MAPPING section, in the Cue Properties, the routing matrix of cue channels to audio busses is set. Each cross-point have a default value, indicated by a purple checker, that is set to the variable cueVolume. This corresponds to the value of the Volume tween.
This can be change to a static value, another variable, an expression or a combination of all. To open the cross-point parameter field, click on the three dots inside the square. Close the field by pressing Enter.
