WELCOME TO WATCHOUT
Preface
1.
Table of Content
2.
The Basics
3.
Setup
4.
Show
❱
4.1.
Show Properties
5.
Stage & Displays
❱
5.1.
Stage
5.2.
Stage Properties
5.3.
Displays
5.4.
Display Properties
5.5.
Virtual Displays
6.
Assets & Asset Manager
❱
6.1.
Asset Manager
6.2.
Asset Properties
6.3.
Formats & Codecs
6.4.
Web User Interface
7.
Timelines & Cues
❱
7.1.
Timeline
7.2.
Timeline Properties
7.3.
Timelines
7.4.
Cue
7.5.
Cue Properties
8.
Effects
❱
8.1.
Tween Points
8.2.
Position Effect
8.3.
Position Tween Points
8.4.
Chroma Key
8.5.
Key & Fill
9.
Devices & Nodes
❱
9.1.
Devices
9.2.
Node Properties
10.
Capture
❱
10.1.
Capture Properties
11.
Variables & Expressions
❱
11.1.
OSC Variable
11.2.
DMX Variable
11.3.
MIDI Variable
11.4.
LTC Input
11.5.
Variable as Cue
11.6.
Variable Property
11.7.
Expressions
12.
Outputs
❱
12.1.
String Output
12.2.
Art-Net Output
12.3.
Art-Net GDTF Output
12.4.
Art-Net Recording Output
13.
3D
❱
13.1.
Models
13.2.
3D Mapping
14.
Audio
❱
14.1.
Audio Devices
14.2.
Channel mapping
15.
External protocol
❱
15.1.
WATCHOUT 7
15.2.
Legacy Protocol
❱
15.2.1.
Changed Commands
16.
Color
❱
16.1.
Overview
16.2.
Compression
16.3.
Pipeline
17.
Appendices
❱
17.1.
Keyboard Shortcuts
17.2.
XBox Controller
17.3.
Network
17.4.
Hardware Recommendations
17.5.
Autostart
17.6.
Setting up your server
18.
Quickstart
19.
Glossary
Light
Rust
Coal
Navy
Ayu
WATCHOUT 7 User's Guide
AUDIO
In this chapter you will learn about working with audio in WATCHOUT.