Display Properties

Display Properties control how each display is named, placed, routed, rendered, and calibrated. This is where most output troubleshooting and final show handoff happens.

This page maps the property groups. Each group is documented in full on the page linked beside it.

Open Display Properties

  1. Select a display in Stage or the Devices window.
  2. Open the Properties panel.

Many properties can be edited on several selected displays at once — useful for fast setup across large systems.

Property Groups

GroupWhat it controlsCovered in
GeneralName, Node / Address, Enabled, Color tag, LockAdding Displays
Placement2D position, size, rotation; for a 3D Projector: Eye, Target, Roll, lens shift, Width / Distance ratio3D Projector
PresentationStage tier visibility — which tiers may render on this displayPresentation (Tiers) below
OutputOutput Type (GPU / SDI / ST 2110 / NDI® / Virtual), channel, resolution, Use as Input Resolution, ST 2110 stream addressingAdding Displays, then the per-output page
SignalColor depth and color space, SDI link type, interlaced, delay, max qualityHDR and Color Management
EDIDCapture and apply a display's EDID (GPU only)GPU Output
Warp / MaskGeometry correction, custom masks, automatic soft edgesWarp Geometry, Display Masks, Edge Blending
White PointPer-display Red / Green / Blue trim for matching color across displaysHDR and Color Management
CalibrationNDI® calibration stream for camera-based alignmentDisplay Calibration
Test PatternDiagnostic output modes and the Render Info overlayTest Patterns

Per-output routing detail lives on the dedicated pages: GPU, SDI, ST 2110, NDI, and Virtual.

Presentation (Tiers)

The tiers mask determines which Stage tiers may render cues on a display. Use it to isolate content families — show-layer variants, rehearsal overlays, operator-only graphics — without changing cue geometry.

Notes

  • Multi-select editing. Select several displays to edit shared properties at once.
  • Resource conflict. If two displays are mapped to the same node and channel, WATCHOUT flags a conflict.
  • Virtual displays need no node assignment. See Virtual Output.

NDI® is a registered trademark of Vizrt NDI AB.