WELCOME TO WATCHOUT
1.
Table of Content
2.
WATCHOUT 7 Overview
2.1.
Quickstart
2.2.
Producer
2.3.
Architecture
2.4.
FAQ
3.
Settings
4.
Stage & Displays
4.1.
Stage
4.2.
Stage Properties
4.3.
Displays
4.4.
Display Properties
4.5.
Virtual Displays
5.
Assets & Asset Manager
5.1.
Asset Manager
5.2.
Asset Types
5.3.
Asset Properties
5.4.
Formats & Codecs
5.5.
Web User Interface
5.6.
Asset Watcher
5.7.
Asset Transfer
5.8.
Asset Manager Settings
6.
Timelines & Cues
6.1.
Timeline
6.2.
Timeline Properties
6.3.
Timelines
6.4.
Cue
6.5.
Cue Properties
6.6.
Cues Window
6.7.
Cue Sets
6.8.
Conditional Render
7.
Effects
7.1.
Tween Points
7.2.
Corners & Crop UI
7.3.
Position Effect
7.4.
Position Tween Points
7.5.
Chroma Key
7.6.
Key & Fill
7.7.
All Tweenable Effects
8.
Devices
9.
Nodes
9.1.
Node List
9.2.
Node Info
9.3.
Dashboard
10.
Capture
10.1.
Capture Properties
11.
Expressions & Variables
11.1.
Inputs
11.1.1.
Variable as Cue
11.1.2.
OSC
11.1.3.
DMX
11.1.4.
MIDI
11.1.5.
PosiStageNet (PSN)
11.2.
Variables
11.3.
Expressions
12.
Time
12.1.
LTC
13.
Outputs
13.1.
String Output
13.2.
HTTP Output
13.3.
Art-Net Output
13.4.
Art-Net GDTF Output
13.5.
Art-Net Recording Output
14.
3D
14.1.
Models
14.2.
3D Mapping
15.
Audio
15.1.
Audio Show Properties
15.2.
Audio Devices
15.3.
Audio Cue
15.4.
Audio VU Meters
15.5.
Audio NDI Capture
16.
External protocol
16.1.
WATCHOUT 7
16.2.
Legacy Protocol
16.2.1.
Changed Commands
17.
Color
17.1.
Overview
17.2.
Compression
17.3.
Pipeline
18.
Appendices
18.1.
Keyboard Shortcuts
18.2.
XBox Controller
18.3.
Network
18.4.
Hardware Recommendations
18.5.
Autostart
18.6.
Enable WATCHOUT on Your Hardware
18.7.
Legal Notices & Support Resources
19.
Glossary
Light
Rust
Coal
Navy
Ayu
WATCHOUT 7