Setting Up EDID Emulation

EDID emulation ensures consistent display identification across all connected outputs.

EDID (Extended Display Identification Data) is a data structure that every display sends to the GPU over the video cable, describing its capabilities -- supported resolutions, refresh rates, color depth, and timing parameters. The GPU uses this information to decide what signal to output. In multi-display setups, different displays may report different capabilities, which can cause the GPU to choose mismatched resolutions or refresh rates across outputs. EDID emulation solves this by overriding the native EDID on every channel with a single, known-good EDID file. This is particularly important before setting up mosaic grids or hardware sync, where all outputs must operate at identical settings.

By forcing the same EDID on every channel, you guarantee that the GPU treats all outputs identically -- regardless of the physical display connected. Follow the steps below to download an EDID from one display and apply it to all channels.